Wednesday, 30 August 2017

Dead Ascend

Dead Ascend is a hand-drawn point & click adventure game. It's also finished and looks really nice! Chased by zombies into an old radio tower, your only hope is to keep climbing and solving puzzles along the way. An action ending is also promised. :) This is another genre I can really appreciate, so it's nice to see new Free projects like this. The game is available for Android and iOS, but can also be compiled for desktop PC with the code and instructions on github.

Here the inventory can be seen, along with the nice hand-drawn graphics.

Monday, 21 August 2017


A while ago I discovered a very interesting and rather unique FOSS game: a classic colorful arcade racer! Sure, SuperTuxKart is there and is great, and it's not alone. But Yorg, a reversive acronym for "Yorg’s an Open Racing Game", feels more like Micro Machines with it's top-down perspective, giving it a completely different gameplay style. The game currently has six cars and three tracks with AI players to race against. In the future power-ups, weapons and multiplayer will be added along with more cars and tracks. It all looks very well made; anyone looking for some arcady action racing should give this a try!

Starting a race in Yorg. Note the wonderfully twisted course on the mini-map in the corner. :)

Thursday, 1 June 2017


I'm temporarily stepping away from my usual practice of only featuring games that has a playable release, because Hexoshi looks so cool! Inspired by the fantastic Metroid series of adventure-platformers, Hexoshi will be spanning hundreds of rooms in a huge maze-like world ripe for exploring. Collect artifacts to gain new abilities and reach new areas while fighting hoards of dangerous creatures. Work is currently ongoing for the Milestone 1 release, which shouldn't be too long away and will feature many of the games main features. If you want to support the project, check the crowd-funding campaign, where you can also read more on what's in store for this very interesting Free title.

A screne from Hexoshi, showing some really nice pixel art and character design.

Sunday, 28 May 2017


Todays title is ReTux. You might recognize the art assets from another Free platformer: SuperTux. However, ReTux has been written entirely from scratch and has a different take on platformer gameplay. Collecting coins yields hearts which represent health. Taking damage removes hearts, so you'll have to keep grabbing those coins. Cleverly utilizing this levels can be kept balanced but still challenging. There are of course powerups to help and lives and checkpoints are infinite, meaning you can always try a hard portion of a level again. The game containts 41 levels with both action and some lighter puzzle elements. Another cool feature is that the game is described as "fully accessible to colorblind and color deficient people". Nice to see developers be including like that.

A castle-themed level in ReTux.

Thursday, 25 May 2017

Warzone 2100 - 3.2.3

Soon there will be more updates on this page - there are several new interesting Free game projects I want to mention. But they will have to wait until I have a bit more free time. In the meantime though, here is a small update to the excellent RTS Warzone 2100. Release 3.2.3 is mainly a bug-fix release, but it also adds support for higher levels of anti-aliasing, optimizes graphics and adds some new scripting functions. Also don't forget that this game has excellent modding capabilities with a huge archive of hundreds of interesting addons and maps.

I found this screen in the Warzone 2100 addon archive, from a stat-balancing mod called YAGeSM.

Friday, 12 May 2017

Pioneer - May 2017

And of course, cool and complex open-ended space sim Pioneer deserves a mention now and then. It was a while ago since last time now, so the changelog has really piled up. There seems to be several smart UI improvements, a new ship, a new advice and rumour module, real-time recording of ingame videos, police patrols have been added, etc, etc. Fixes and smaller improvements are even more numerous. Have a look at the details or just go try it!

Looking towards a space station in Pioneer.

C-Dogs SDL - 0.6.5

Frequent visitors know I like the game C-Dogs SDL. Besides being very fun, development is very quick with many new features to play around with in each release. This is of course also true with 0.6.5, which contains a new campaign, a new character editor as well as some additional weapons, using a new more advanced collision code. Look at the video below for a small example:

Example of the new hitscan weapons from C-Dogs SDL.

Wednesday, 10 May 2017

GNU FreeDink

GNU FreeDink is a new engine for the classic Action-RPG Dink Smallwood. Not only does this engine recreate the game, it also has compatibility with various mods and add-ons. Most of the original data-files seems to be free, so the game should be completely playable even though the GNU FreeDink project is still working on replacing a few of the sounds. Included with the project is a front-end for loading various mods and add-ons, so it should all be easy to use. The game sure seems enjoyable and quirky. Enjoy!

Wielding a sword and casting fireballs in GNU FreeDink.

Sunday, 30 April 2017

OpenRA - 20170421

Classic RTS engine OpenRA, that lets you play Command & Conquer, Red Alert, Dune 2000 as well as several mods, has got a new major release. As always there are balancing fixes and new maps, and new in this release is also HiDPI font rendering and many improvements to the various supported games such as graphical polish in the Dune 2000 mod. The majority of changes in this release however are behind the scenes, preparing for even better modding capabilities as well as support for the newer game Tiberian Sun.

New shroud generating behaviour is another addition in this release.

Friday, 28 April 2017

Birth of the Empires

I have actually covered Birth of the Empires before, but it seems to have got a lot of polish as well as a new homepage since then so I'll mention it again. It's a turn-based strategy game in the 4X genre with a futuristic space-setting. Victory can be achieved both though diplomatic as well as military means and with lots of dynamic factors no two games will be alike. The game looks complex and feature-filled, and I am very impressed with the nice artwork and interface graphics. Fans of classics like Master of Orion should feel right at home.

An example of the great-looking interface in Birth of the Empires.