Friday 16 November 2018

The Dark Mod - 2.05/2.06

There really is something about The Dark Mod and how it is framed. The moonlit streets, the clockwork designs and the atmospheric font all resonate with me, saying "You will really like this game." And while stealth-games usually isn't my thing I have still played quite a bit of The Dark Mod due to it being so well made. It's also a project that really feels like it has high production values all the way through. Just look at the screen below! Since I mentioned it on this blog last time two new releases has come out with a wealth of improvements in each. 2.05 brought hundreds of new models, making scenes much more interesting and easier to create. There was also a new introductory mission, improved performance, a new AI opponent and loads of other smaller improvements. 2.06 comes with improved visuals, especially regarding shadows which can now be soft instead of sharp, EAX sound effects for all users, menu improvements, more new assets and a lot of other things including performance and gameplay improvements. All in all a very polished game with loads of content that needs to be experienced.

Soft shadows displayed in The Dark Mod.

No comments:

Post a Comment